
Labyrintigo
A downloadable game for Windows
After you and your friends drunkenly defaced a statue of Aphrodite with a moustache, the Gods saw fit to punish you and snatched you away to a recreation of King Midas' Labyrinth! They've decided to let you duke it out in a little competition of their own making, letting only the winner return to the land of the living, while casting the rest off to Tartarus. Although whoever survives might not survive in the way they expect...

Labyrintigo is a competitive couch PvP game for 2 to 4 players, wherein the players compete inside an ever changing labyrinth. They must collect gold spawning throughout and bring it to their bases. A golden coin is worth 1 point, a golden amphora is worth 3. Whoever gains the most points by the end of the game, wins.
As long as the gold isn't in your base, other players can still steal it from you, just as you can still steal gold from others. Use power-ups to aid you and claim victory from your friends!

We're a team of 6 students from DAE, who made this game together for our course Game Projects over 3 and a half months. Here's the main thing what each of us did:
Programming:
- Patrik Pecha - Labyrinth movement & Power-up implementation
- Senne Goeminne - Player Controller & UI
Art:
- Socrates Moreels - VFX & Shaders
- Julius Jaeger - Environment & Sound
- Robert Poot - Characters & UI
A Bit of Both:
- Tommy Georgescu - Power-Ups, UI & General Programming.
| Updated | 14 days ago |
| Status | In development |
| Platforms | Windows |
| Authors | Robert Poot, GoemiSn, PechaPatrik, Socrates Moreels, JuliusJaeger, TOMMYT444 |
| Genre | Fighting |
| Content | No generative AI was used |
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Development log
- Dev Log #11 - Release!14 days ago
- Dev Log #10 - Polishing Labyrintigo21 days ago
- Dev log #9 - Thus Ends our Second Sprint.28 days ago
- Dev Log #8 - A little slowed down35 days ago
- Dev Log #7 - Second Sprint Go!42 days ago
- Dev log #6 - The End of Our First Sprint49 days ago
- Dev Log #5 - Sailing Along Production77 days ago
- Dev Log #4 - A Production Start84 days ago







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